In this phase of the project, you will produce a product that has all the essential features of the game (the final phase is reserved for what I would call the "fancy" features--- networking, board editing, etc).
This version of the game should have
Things not to worry about in this phase:
SVN information. We'll use svn the "right" way this time, using http. The department has set up an svn server on the host cssvn. Users of the lab machines do not automatically have accounts on cssvn, but I've made accounts for each of you (except Stephen, who appears already to have an account). I will send you your initial password by email; please change it immediately.
To check out the project, use
svn checkout http://cssvn.wheaton.edu/svn/csci335#/phase2/trunk/phase2
where # is either A or B. For reference:
A: Ben, Brian, Caleb, David.
B: Tim, Hudson, Stephen, Christopher
Please try this right away, so I can be sure it is working for all of you.
DUE: Friday, April 3.