The goal of this lab is to learn basic C structs.
You are writing software for a Twitter knock-off called Chatter. In the Chatter system, users send messages at most 140 characters long. Additionally, each message has the user id of the user who sent the message (at most 16 characters long), a time stamp indicating the time the message was sent (a long int indicating the number of milliseconds since midnight, Jan 1, 1970), and up to 5 hash codes indicating categories or topics the message falls under (each hash code is at most 10 characters long).
I have provided some code for producing "random" text components and "random" user names. Your tasks will include designing and implementing a struct to represent messages, writing functions for displaying and sorting messages, and completing drivers to test these messages.
Set up a new directory for this lab and move into it.
mkdir lab3 cd lab3
Copy starter code from the course directory.
cp /homes/tvandrun/Public/cs245/lab3/* .
This will give you the following files:
chatterUtil.h
, the header file for a library
of content-creating functions for you to use.
chatterUtil.c
, the implementation file of that library.
message.h
, the header file for the message struct
(which you will have to complete) and the prototypes for
the functions that operate on messages.
(You will need to write a message.c
file.)
displayDriver.c
, the driver program for testing
some of the functions on messages.
This is completed for you, though it's really simple.
sortDriver.c
, the driver program for testing
some more advanced usage of messages; you will need to finish this one.
makefile
and makefile, which you will need to add to.
The chatterUtil
library provides the following
functions:
randomInt()
: produce a uniformly-distributed random int
between 0 (inclusive) and a given int (exclusive).
So randomInt(4)
will return 0, 1, 2, or 3,
with equal probability.
getTimeMillis()
: return the current time
fillRandomText()
: fill the given char
array with a string containing a randomly chosen text
for a chatter message
fillRandomUserName()
: fill the given
char array with a string containing a randomly chosen
text for a user name
fillRandomHashCode()
fill the given
char array with a string containing a randomly chosen
hash code
You need to complete the following tasks:
The first thing is to design and implement a struct to
to represent chatter messages.
This is kind of like writing a class in Java, but simpler.
I have already set up a dummy
struct for a struct message
type
(it's in message.h
snce the struct type needs to be seen by
the library and the drivers.).
There is no real testing that can be done yet, but you can compile just the header file to make sure the syntax is right:
gcc message.h
If the compiler doesn't complain, then at least you don't have a syntax problem... whether you design the struct right or not will come out when you've written the other parts of the lab.
Now we need to produce a new message, that is, a value
of our new struct message
type.
The header file message.h
gives the prototype for the function newRandomMessage()
which is used by the two driver programs.
Write a definition for this function in an
implementation file (message.c
, which you'll need to
start from scratch) for the message library.
Use the functions from chatterUtil
to
produce the text, user name, and hash codes.
Use randomInt()
to determine the number of
hash codes.
You'll still need the next piece (displaying a message) to run
the driver, as before you can test check that the syntax is right
by compiling what you have.
Now you can use the makefile to compile message.c
:
make message.o
The headerfile message.h
gives the prototype for the function display()
which displays a message to the screen, nicely formatted,
showing all the information stored about that
message.
The driver displayDriver
will test this
(as well as the other stuff you've written so far).
The display of a message should look something like this:
----------------------- Sent by Verna at 1315499047608 Q: How can you tell if an elephant is in the refrigerator? A: The door won't shut. #mischief #concert #admiration #concert
If you want the date to appear as something nice looking instead of a number of milliseconds, instructions for that are found in the optional section at the end of this lab description..
Write the implementation of display()
in
your message.c
.
Then compile the whole thing with make
(displayDriver
is the default target)
and test.
Remember, this is testing everything you've done so far, so if it's
not right, you may need to go back to an earlier step.
The headerfile message.h
gives the prototype for the function sortByUserName
,
and the driver sortDriver.c
uses it.
This function must be completed so that it
sorts an array of messages by user name, alphabetically.
You may use any sorting algorithm for this.
What will be different is that you are sorting strings,
not numbers.
To do this alphabetically, first look at the first character of each
string---remember that characters are represented by numbers,
and the numeric code for characters is consistent with
their alphabetical ordering.
If the first character is a tie, then look to the second
character, etc.
Note that sortByUserName()
also needs
the size of the array as a parameter.
The, to test this, finish the sortDriver
program in sortDriver.c
.
Find the place in that file that indicates you should
add some code for this part to dipslay the users names
for all the messages in msgs
.
(Don't call display()
; we don't want to display
the whole message this time, just the user names.)
Also, edit your makefile to handle sortDriver.o
and sortDriver
.
Compile and test.
(When you run sortDriver
you'll notice it also displays
something for part E, Looking for (some hashcode) ...
.
You can ignore that for now.)
Finally, complete the last part of sortDriver.c
.
In the for loop over the messages, you want to check for
each message whether it contains the hashcode found in
randomHashCode
.
If it does, display that message (using your display()
function).
Remember that a message may have several hashcodes---makes sure
you check each one.
Compile and test.
If you want to make a readable formatting of the time stamp, do the following things to your code:
sys/time.h
in message.h
time.h
in message.c
time_t
instead of long int
newRandomMessage()
,
don't use the getTimeMillis()
function that I provided but instead
use the function time()
.
Pass it the timestamp portion of the struct preceded by an ampersand.
For example, time(& (toReturn.timestamp));
display()
, use the function ctime()
to convert time to a string.
For example, printf("Sent by %s at %ld\n", msg.uid, ctime(& (msg.timestamp)));
Then the display of a message would look something like
----------------------- Sent by Willis at Thu Sep 8 12:32:37 2011 Q: Why do elephants stomp on people? A: They like the squishy feeling between their toes. #surplus #moisture