The goal of this project is to put the state pattern to use.
You will be writing one last calculator program for this class. This time we'll be back to a normal calculator. But this time you will be incorporating what we learned about the state pattern in your design of the calculator.
In this project you will use the same GUI and other starter code as the other calculator projects.
cp -r ~tvandrun/Public/cs245/proj2/* .
Now you'll be operating under the following rules:
(What's a "degenerate loop"? Something like this:
// I want to check is x < 3 but I can't use an if. // I'll use a while loop instead. I'm so clever... while (x < 3) { System.out.println("Now I know that x is less than three!!!"); break; // ok, break out of this "loop" }
Generally, the point of all this is not to find sneaky ways to build the equivalent of ifs but to use polymorphism.)
See the equivalent section from Project 2. All those things count here, too.
setup()
(Largely repeated from project 5)
To clarify one part of the framework for this and
other calculator projects, please note that when your submission
is graded, your setUpCalculator()
method will be
called, and it will be given an object implementing the
CalculatorFace
interface you are given, but it
will not be an instance of the ConcreteCalculatorFace
class.
ConcreteCalculatorFace
is given for your own testing
purposes.
That is why your code should not be dependent on that class,
only on the interface.
Also, the main method of SetUp
will not be called,
only the setUpCalculator()
method.
In short, the contract you need to fulfill is
WhensetUpCalculator()
is given an object implementing the interfaceCalculatorFace
, it will instantiate and attach action listeners to the given object (and instantiate any other appropriate classes, ie the "brain" or whatever you call it) so that the given object will behave like a calculator.
Please turn in all the files you wrote or modified (ie, the files you didn't modify don't need to be turned in) to a turn-in directory. To turn in a specific file, do
cp (some file) /cslab.all/ubuntu/cs245/turnin/(your user id)/proj8
DUE: Wednesday, Apr 27, 5:00 pm. Note that if still have your two late days, then this makes Friday, Apr 29 (the last day of classes) the effective due date. Moreover, this project overlaps with project 9 (which will be a short project); project 9 will be due Apr 27, and no late days may be applied to project 9.
Grading for this project will follow this approximate point breakdown (the right to make minor adjustments in point distribution is reserved):
Note both that this project is worth a little more in total than Project 2 (22 points vs 20 points) and that design and style is worth more proportionately.